Vikings believe that the runes they paint on their bodies before every battle have magical properties. Legends say that they allow warriors to go into a trance and ignore pain. Upgrading this Knowledge increases the health of your troops when attacking Towns.
Level | Gold | Soul Shard | Time | Requirements | Troop health when attacking Towns | Influence | Hero’s Experience | ||||||||
1 | 110K | 22K | 6w 1d 00h 00m 00s | Troop Health When Defending Towns II 1, Oracle 36 | 1% | 15K | 37.5K | ||||||||
2 | 170K | 32.5K | 63w 6d 00h 00m 00s> 1 Year(s) | Troop Health When Defending Towns II 2, Oracle 36 | 4% | 33K | 47.5K | ||||||||
3 | 225K | 48K | 94w 5d 00h 00m 00s> 1 Year(s) | Troop Health When Defending Towns II 3, Oracle 37 | 8% | 74.5K | 60K | ||||||||
4 | 280K | 71K | 140w 5d 00h 00m 00s> 2 Year(s) | Troop Health When Defending Towns II 4, Oracle 37 | 13% | 170K | 76K | ||||||||
5 | 340K | 110K | 208w 6d 00h 00m 00s> 4 Year(s) | Troop Health When Defending Towns II 5, Oracle 38 | 18% | 380K | 95.5K | ||||||||
6 | 400K | 160K | 310w 1d 00h 00m 00s> 5 Year(s) | Troop Health When Defending Towns II 6, Oracle 38 | 25% | 860K | 120K | ||||||||
7 | 465K | 235K | 460w 4d 00h 00m 00s> 8 Year(s) | Troop Health When Defending Towns II 7, Oracle 39 | 34% | 1.95M | 150K | ||||||||
8 | 565K | 345K | 683w 6d 00h 00m 00s> 13 Year(s) | Troop Health When Defending Towns II 8, Oracle 39 | 45% | 4.4M | 190K | ||||||||
9 | 745K | 515K | 1 015w 4d 00h 00m 00s> 19 Year(s) | Troop Health When Defending Towns II 9, Oracle 40 | 58% | 9.9M | 230K | ||||||||
10 | 1.15M | 4.45M | 760K | 2.3M | 1 508w 1d 00h 00m 00s> 28 Year(s) | 4 492w 4d 00h 00m 00s> 86 Year(s) | Troop Health When Defending Towns II 10, Oracle 40 | 75% | 75% | 22.5M | 40.28M | 285K | 1.29M |